Thursday, September 1, 2011

Burghal pixels - procedurally generated cities

Burghal pixels - procedurally generated cities Video Clips.





This is a demonstration of a program I wrote to build and fly through a city generated dynamically. You can use the step-by-step how to read has been done on my website: www.shamusyoung.com * The program was based on vanilla OpenGL, Windows, MS DevStudio 6.0 * construction of the city takes about 5 seconds. * It took about 50 hours of encoding time. * It runs on older hardware. The target was the old program runs on Windows computers less than 5 years it has become. * To be published as a Windows screen saver. TheThe music is "Around" to be used under the Creative Commons Oursvince: www.vincentbernay.com

Keywords: procedural, city, night, programming, opengl

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